This year’s Augmented Humans Conference takes place over 5 days to facilitate the programme. Each conference day ends at 14:00 to be in accordance with University working hours during Ramadan.
This year's banquet will take place in Fairmont Bab Al Bahr
Beyond Boundaries: Exploring Augmented Reality Barrier-Bypassing Display Modalities
Understanding the Effects of Rhythmic Frame-by-Frame Presentation for Improving Dance Learning
Conditions for Inter-Brain Synchronization in Remote Communication: Investigating the Role of Transmission Delay
Effects of Replay Modification and Viewpoint in Virtual Reality on Self-Efficacy
ChromaGazer-HMD: Visual Modulation Using Unobtrusive Color Vibration for Gaze Guidance with Head-Mounted Displays
Enhancing VR Interaction Through Dynamic Virtual Hand Size Changes and Detection Thresholds
GazeScope: Gaze Target Selection with a Magnifier in VR Environments
Just Before Touch: Manipulating Perceived Haptic Sensations Through Proactive Vibrotactile Cues in Virtual Reality
Tape-Tics: A Flexible and Modular Vibrotactile Feedback System for Rapid Prototyping of Haptic Applications in Education
Slide Redirection: A Walker-Type Device for Enhancing Redirected Walking Through Friction Sensation of a Rotating Handrail
Effects of the Combination of a Mobile Robot for Haptic Feedback and Hand Redirection on Detection Thresholds
[Best Paper]texTENG: Fabricating Wearable Textile-Based Triboelectric Nanogenerators
[Honourable Mention]“When to Take the Lead?” Mediation of Motion Intention in Collaborative Avatar Manipulation
Locomotion Generation of Hand-Shaped Robotic Avatar
[Honourable Mention]Cuddle-Fish: Exploring a Soft Floating Robot with Flapping Wings for Physical Interactions
Augmented Body Communicator: Enhancing Daily Body Expression for People with Upper Limb Limitations Through LLM and a Robotic Arm
The Impact of Asymmetric AI Assistance on Decision-Making in Social Dilemmas: A Study on Human Augmentation in Economic Games
Resonance: Drawing from Memories to Imagine Positive Futures Through AI-Augmented Journaling
Evaluation of the Impact of Visualizing Mutual Contexts in Multiplexed Virtual Environments on Creativity in Discussions
[Honourable Mention]MR Nudge: A Study on Behavior Changes Prompted by Virtual Objects in Mixed Reality
Purrfect Pitch: Exploring Pitch Interval Learning Through an Audio-Haptic Interface
The Effect of Elbow and Shoulder Supports on Detection Threshold of Horizontal and Vertical Hand Redirection
Addressing Performance Drop in Motor Learning in Virtual Co-Embodiment: A Method to Enhance Awareness of Movement Differences
Understanding Dynamic Peephole Pointing Using Coupled and Decoupled Target Acquisition on Single and Multiple Surfaces
GenAIReading: Augmenting Human Cognition with Interactive Digital Textbooks Using Large Language Models and Image Generation Models
GazeLLM: Multimodal LLMs Incorporating Human Visual Attention
Wrapped in Anansi’s Web: Unweaving the Impacts of Generative-AI Personalization and VR Immersion in Oral Storytelling
MaskClip: Detachable Clip-On Piezoelectric Sensing of Mask Surface Vibrations for Real-Time Noise-Robust Speech Input
SoleLoadEvaluator: A Real-Time Feedback System for Walking Posture with Anterior Load Using Insole Sensors
Exploring Full-Body Wind Sensations Through Multisensory Feedback to Multiple Body Regions in Virtual Reality
SlopeNav: A Realtime Wearable Blind Ski Assistance System with Adaptive Path Planning for Simulated Environments
Exploring the Alignment of Perceived and Measured Sleep Quality with Working Memory Using Consumer Wearables
Time | Activity |
---|---|
09:00-10:00 | Welcome & Introduction |
10:00-11:00 | Keynote: Future of On-Body Security |
11:00-11:15 | Coffee Break |
11:15-12:00 | Ideation and Panel Discussion |
12:00-13:00 | Lunch |
13:00-14:00 | Closing Remarks & Next Steps |
Time | Activity |
---|---|
09:00-09:30 | Welcome & Lighting Talks |
09:30-10:30 | Keynote & Expert Talks |
10:30-10:45 | Coffee Break |
10:45-11:45 | Moderated Discussion |
11:45-12:30 | Group Presentation |
Tactile Muscle Pumping: A System for Virtual Muscle Expansion and Cloth Bursting
Effects of a foot - eye coordination training system using a VR environment
Evaluating Acute Stress Levels Using Physiological Data
Designing Undetectable Morphing Speech: How Morph Rate and Discrete/Continuous Changes Influences Change Detection Thresholds
The Use of Large Language Models in HCI: A Critical Analysis of Synthetic Users
Look and Talk: Seamless AI Assistant Interaction with Gaze-Triggered Activation
Effect of Tilt Information Provided by Motion Seat on Teleoperated Hydraulic Excavator on Tilt Perception
Latency-Induced Impairments in Remote Operation of an Excavator: Reduced Sense of Agency and Narrowed Effective Visual Field
Illusory Body Ownership of Empty Space between Split Bodies
Designing a Co-Eating system based on Augmented Reality and Generative AI
VR Shooting Form Practice System for Inexperienced Kyudo Players
Using wearbles to measure the impact of sleep on decision making
Sound Seeker Beat: 360-Degree VR Rhythm Game with Surround Audio for Immersive Training in Spatial Cognition
EarLume: Nonverbal Self-Expression Through Light-Based Earable
Effects of Self-Avatars in Virtual Reality-Based Reminiscence Therapy
Co-embodied Mirroring: Preliminary Investigating the Effects of Movement Blending on Partner Impressions
Happiness Finder: Exploring the Role of AI in Enhancing Well-Being During Four-Leaf Clover Searches
Assessing the extent of the honey-pot effect on public display: a preliminary study in a virtual environment
SkiExARGame: Augmented Reality Exergame for Posture Correction in Alpine Ski
Meditation Support System Utilizing Pseudo-Heartbeat Auditory Feedback to Enhance Cardiac Interoceptive Awareness
Study on Interaction Between Electrical and Mechanical Stimulation for Tactile Reproduction on Fingertip
Cipherbot: A Learning Platform for AI-Augmented Education
Audio-Force: Pseudo-Haptic Force Feedback through Sound Localization, Reinforced by Obstruction and Pitch-Gain Variations
Augmenting Online Meetings with Context-Aware Real-time Music Generation
Facial Gesture Recognition using bio-impedance sensing
Demonstrating "FungiSync": Cyberdelic Mixed Reality Swapping
Demonstrating "SeeSing": Scoring Spontaneous Encounters for the Visually Impaired with Smart Glasses
Demonstrating "EchoVision": Augmenting Human with Bat Echolocation via Handheld Mixed Reality Masks